\About
\DMines

\dMine Sweeper for Macintosh and Open/Look.

\cThis application is developed using the Concurrent Clean System,
\ca programming environment for the functional language Concurrent
\cClean. This system is developed by the research group Parallel
\cSystems and Computational Models at the University of Nijmegen.

\dThe Concurrent Clean System is freely available
\dvia FTP for Macintosh, Sun3 and Sun4.
\EndAbout

\Help
\DMines

The object of the game is to locate all mines hidden in the playfield as quickly
as possible. By clicking on a square in the playfield the game begins and the
clock starts ticking. As soon as you hit a mine the game is over. When you
hit a square that does not contain a mine the number of mines surrounding
this square will be shown. By carefully stepping through the minefield and
using the information that is revealed it might be possible to locate all mines
in the field. When you are convinced that there is a mine underneath a certain
square you can mark that square by shift-clicking on it. As soon as all squares
have been hit or marked and you haven't stepped on a mine you have won.

The menus and commands of the Mines game are (when your keyboard has no
command key the control key can be used instead):


\BThe Mines menu:

\bNew Game (command N):
This command can be chosen during or at the end of a game to start a new game.

\bBest Times (command B):
The three best times for each of the first three skills below will be shown.

\bQuit (command Q):
Quits the Mines application.


\BThe Skill menu:

Choosing one of the Skill commands during a game starts a new game with
the new skill.

\bEasy (command E):
Gives you a minefield of 8x8 squares with 10 mines.

\bIntermediate (command I):
Gives you a minefield of 16x16 squares with 40 mines.

\bHard (command H):
Gives you a minefield of 30x16 squares with 99 mines.

\bCustom (command C):
Lets you define your own minefied.
\EndHelp